Each card maps to a 4-bit value (A=1, 2=2, ... K=13). Pick 2 cards and a bitwise operation (AND, OR, XOR) to get closest to the target.
CARD VALUES
| Result | Payout |
|---|---|
| Exact target (closer than dealer) | 2:1 |
| Closer to target | 1:1 |
| Tie on distance | -ante |
| Farther from target | -ante |
ACTIONS
HIT: Draw a 4th/5th card (max 5). Penalty if no combo gets closer. SHIFT: Pay 1x ante, left/right shift one operand by 1 bit (once per hand). NOT: Pay 1x ante, bitwise complement one operand (once per hand).
SIDE BETS
| Bet | Condition | Pay |
|---|---|---|
| PALIN | Result is palindrome | 3:1 |
| POP2 | Result has exactly 2 set bits | 2:1 |
| NIL | Two operands AND to 0 | 1:1 |
| FULL | Two operands OR to 15 | 1:1 |
Dealer always plays optimal combo. House wins ties.
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Choose shift direction for the selected card.
0001,
5=0101, King=1101. Suits are just for
style.